224 words
1 minute
Archipelago
2024-02-21
WARNING

I no longer have intention to maintain this project. If you think I might be a good fit on your game dev team, you can contact me at kolynlin@protonmail.com. I will be very happy to be invited. 🤗

Archipelago Origin#

The very first version of my game Archipelago 🏝️ This is also my very first game 🕹️


Archipelago Invasion#

The first swift 🐧 version of my game Archipelago 🏝️ Dramatically changed game play style 💥 Features:

  1. Made purely with Swift language (SpriteKit & UIKit), originally built with Java.
  2. Support playing style of both landscape and portrait mode on iPhone and iPad
  3. Chess-like unit movement and it is a 1v1 game. (You and my AI, for now…)
  4. Planned to implement luck-based elements
  5. Unlike in Chess, Units have additional space availiability: either melee or ranged
  6. Simple skill systems

Todos:

  1. A cleaner architecture
  2. Lots of testing
  3. More levels
  4. Add shopping scene, characters, items

Archipelago Prequel#

The 3rd java version of my game Archipelago 🏝️


Archipelago Hero#

Features:

  1. Made purely with Swift language (SpriteKit & UIKit), originally built with Java.
  2. Support playing style of both landscape and portrait mode on iPhone and iPad
  3. Chess-like unit movement and it is a 1v1 game. (You and my AI, for now…)
  4. Planned to implement luck-based elements
  5. Unlike in Chess, Units have additional space availiability: either melee or ranged
  6. Simple skill systems

Todos:

  1. A cleaner architecture
  2. Lots of testing
  3. More levels
  4. Add shopping scene, characters, items


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💗 If you liked this blog, consider following me on GitHub.



👾 Happy Gaming 👾

Archipelago
https://marblestack.github.io/marblestack/posts/y_game/c_archipelago/
Author
MarbleStack
Published at
2024-02-21
License
CC BY-NC-SA 4.0